Hi, I'm Jack! As you could probably tell from the words above. I'm the Creative Director, which means I oversee all the art assets of the game and make sure that everything that is made fits the desired aesthetics. This job means I have to be involved with every aspect - Modelling, texturing, animating, graphic design and all the other little bits and pieces.
I have been playing games since... Forever. Started with the Sega Mega Drive and moved to PC gaming when my Dad brought home a mind blowing game - Doom.
I studied Animation at Staffordshire University and have always known I wanted to develop games. I used to spend hours drawing and colouring in blank "Big Box" cases (that games used to come in) and told myself that as soon as I could make them, I would.
The sort of games that I love to play are actually, mostly first person-shooters, but when I have strayed into RPGs or Strategies, I absolutely fall in love with them... Such as the Diablo series and Company of Heroes / Age of Empires etc. etc.
I'm a huge fan of the whole Western aesthetic and I can't get enough of the (good) Western films out there, especially as 'The Western' is coming back with some greats like True Grit.
Anyway yes, I quite like bananas but I don't eat them enough.
LEAD PROGRAMMER
My name is Philip Roozendaal, I started programming on my own, and I wasn't able to stop ever since.
I have been programming for about 4 years now in multiple programming languages, such as C/C#/C++ and Java, I have always had a passion for games, and though I have worked on many systems, applications and small games before, this is my first actual commercial game project. For this project I am the lead programmer, meaning that I will be in charge of programming this entire game and all it's extensive tools such as the level editor.
Normally I play games that are a bit more medieval themed, or just have a certain dark atmosphere to them. My favourite games would be Final Fantasy VIII, Chrono Cross and Chrono Trigger.
I have high hopes for this project, the idea is well thought of, and contains some real nice innovative ideas and the assets that are being created look amazing. I also hope to get a little profit out of this project and be able to buy some nice things for once haha.
I quite like bananas but I don't eat them enough... Wait, that's too unoriginal, how about apples? I like apples :)
SOUND ARTIST
Hello, I'm Joe Burns, I've been writing music for around 10 years but this is the first big game project I've created a soundtrack for.
I am a child of the fourth generation of games consoles, my first (and still to this day favourite( game was Metal Gear Solid on the PS1. From the moment i saw the trailer on 'Demo One' it completely blew my 10 year old mind!
I have quite eclectic tastes in games and my library varies between bonkers left-field mini game compilation 'Bishi Bash' to mainstream classics 'Half-Life' and 'FFVII'.
This project has been exciting from the moment Jack first told me about it, I hope people take to it because I can see how much work has been put in. It's definitely a labour of love and I'm psyched to be involved!
COMPOSITOR / GRAPHIC DESIGNER
My name is Rory Tatton, I haven't said anything yet!